Stall あとだし Going After Generation III Currently unknown Generation IV The Pokémon moves after even slower foes. Generation V The Pokémon moves after all other Pokémon do. Generation VI The Pokémon moves after all other Pokémon do. Generation VII The Pokémon moves after all other Pokémon do. Generation VIII The Pokémon moves after all other Pokémon do.
Stall (Japanese: あとだし Going After) is an Ability introduced in Generation IV. It is the signature Ability of Sableye.
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The Pokémon with this Ability moves last in its priority bracket, regardless of its Speed and Trick Room. If Stall is gained, lost, or suppressed, then it will not affect turn order until the beginning of the next turn.
If the Pokémon’s held Quick Claw activates, Stall does not affect when that Pokémon moves.
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If multiple Pokémon have the Ability Stall and use moves with the same priority, the Pokémon with the lower Speed will move first (regardless of Trick Room).
A Pokémon with Stall moves before Pokémon holding a Lagging Tail or Full Incense. If a Pokémon with Stall also holds a Lagging Tail or Full Incense, Stall does not affect when the Pokémon moves.
Generation V onward
If multiple Pokémon with the Ability Stall or that are holding a Lagging Tail or Full Incense use moves with the same priority, the Pokémon move relatively according to Speed (the order is reversed during Trick Room).
Outside of battle
Stall has no effect outside of battle.
Pokémon with Stall
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# Pokémon Types First Ability Second Ability Hidden Ability Sableye Dark Ghost Keen Eye Stall Prankster Please note that this is only 100% accurate to Generation VIII games.
- For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
- For Generation IV games, ignore Hidden Abilities.
- For Generation V games, ignore Abilities introduced in Generation VI or later.
- For Generation VI games, ignore Abilities introduced in Generation VII or later.
- For Generation VII games, ignore Abilities introduced in Generation VIII or later.
In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, a Pokémon with Stall can only attack foes that are directly in front of them. This does not affect leaders.
Games Description MDTDS Restricts the Pokémon to using moves on foes one tile away. Doesn’t affect leaders. BSL てきが となりに いないと わざを つかわない リーダーのときは つかうぞ MDGtI Unavailable SMD The Pokémon ambushes and attacks an enemy that approaches it! MDRTDX The Pokémon ambushes and attacks enemies that approach it.
In other languages
Language Title Chinese Cantonese 慢出 Maahnchēut Mandarin 慢出 Mànchū French Frein German Zeitspiel Italian Rallentatore Korean 시간벌기 Sigan Beolgi Brazilian Portuguese Adiar Spanish Rezagado Vietnamese Trễ Nải This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.